Religion

Richard Sosis analyzed two hundred 19th-century US communes: 88 religious and 112 secular. He found that communes whose ideology was secular were up to four times as likely as religious ones to dissolve in any given year.

In a follow-up study, Sosis focused on 83 of these communes (30 religious, 53 secular) to see if the amount of time they survived correlated with the strictures and expectations they imposed on the behaviour of their members.

He found that the more constraints a religious commune placed on its members, the longer it lasted (one is still going, after 149 years). But the same did not hold true of secular communes, where the oldest was 40.

Ara Norenzayan has conducted experiments using what is known as the “dictator game,” a test used to gauge altruistic behaviour. Participants receive a sum of money — $10,in this case — and are asked if they would like to share it with another player.

Norenzayan and Azim Shariff primed half of their volunteers to think about religion by getting them to unscramble sentences containing religious words such as God, spirit, divine, sacred and prophet. Those thus primed left an average of $4.22, while the unprimed left $1.84.

An experiment by Jesse Bering subjected a bunch of undergraduates to a quiz. His volunteers were told that the best performer among them would receive a $50 prize. They were also told that the computer program that presented the questions had a bug in it, which sometimes caused the answer to appear on the screen before the question. The volunteers were therefore instructed to hit the space bar immediately if the word “Answer” appeared on the screen. That would remove the answer and ensure the test results were fair.

The volunteers were then divided into three groups. Two began by reading a note dedicating the test to a recently deceased graduate student. One did not see the note. Of the two groups shown the note, one was told by the experimenter that the student’s ghost had sometimes been seen in the room. The other group was not given this suggestion.

The so-called glitch occurred five times for each student. Bering measured the amount of time it took to press the space bar on each occasion. He discarded the first result as likely to be unreliable and then averaged the other four. Those who had been told the ghost story pressed the space bar in an average of 4.3 seconds. That compared with 6.3 seconds for those who had only read the note about the student’s death and 7.2 for those who had not heard any of the story concerning the dead student.

Where angels no longer fear to tread,” The Economist

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